EQ2 vs WoW Feature Comparison
Walter McKinney has sent along an awesomely detailed comparison of numerous differences between Everquest 2 and World of Warcraft…
Hi, I have been playing both games over the past month. Beta’s and live. I sat down the last few weeks and made a table of the features. Please have a look, if you need more info on either game this might help.
System Requirements
| Everquest 2 | World of Warcraft | |
| Modem or broad band | Yes 56K or more | Yes 56K or more |
| Processor speed | 1 GHZ or more | 800 MHz or more |
| Hard drive space | 6+ Gig. | 4+ Gig |
| Video card | Direct X 9 Compatible, 64 MB or more ram. | Direct X 9 Compatible, 32 MB or more ram. |
| System RAM | 512 MB | 256 MB |
| Operating System | Windows 98/2000/ME/XP | Windows 98/2000/ME/XP |
| Price of game | US$49.99 | US$49.99 |
| Monthly fee to play | US$14.95 | US$14.95 |
Character Creation
| Everquest 2 | World of Warcraft | |
| Races to pick from | 16 | 8 |
| Classes to pick from | 24 total. 4 archtypes, with 3 professions, with 2 class types | 9 |
| Specific race language | Yes | Yes |
| All races can speak a common language | Yes | No |
| Races with special vision types (toggle on/off) Infravision, ultravision… | Yes | No |
| Pick skin color | Yes | Yes |
| Pick hair color | Yes | Yes |
| Pick hair style | Yes | Yes |
| Pick eye color | Yes | No |
| Pick eye shape | Yes | No |
| Pick Nose shape | Yes | No |
| Modify Eyebrows | Yes | No |
| Modify Ears (size & shape) | Yes | No |
| Modify chin & cheeks | Yes | No |
| Pick tattoos | Yes | No |
| Adjust Height (limited range) | Yes | No |
User Interface
| Everquest 2 | World of Warcraft | |
| 1st person view option | Yes | Yes |
| 3rd person view option | Yes | Yes |
| Can I have multiple chat windows | Yes | Yes |
| Are there chat bubbles over PC’s heads when they say something? (..and can it be toggled off) | Yes, and Yes | No |
| Can I move all chat windows and buttons around on the screen without using XML files. | Yes | No |
| Completely Customizable User Interface with XML | Yes | Yes |
| Combat and chat filters | Yes | Yes |
| Buddy list | Yes | Yes |
| Auto in game maps | Yes | Yes |
| Do group members show up on the map. | No | Yes |
| Can users add text to map | No, to added later | No, to be added later |
| LFG tools to help find people to group with | Yes | Yes |
Character Development & Crafting
| Everquest 2 | World of Warcraft | |
| Do we gain new skills/spells/abilities for our CLASS as we level up | Yes | Yes |
| Do we get last names (surnames) | Yes at level 20 you can make a surname. | No |
| Skill/talent tree to pick from as you level. (characters can’t fill the entire tree) | No (you pick class archtypes) | Yes |
| Character Ability traits (a boost to str, health, agi, ect..) | Yes (every 10 levels you pick one) | No (skill tree does this) |
| Racial Traits and Skills | Yes (every 12 levels you pick one from a list for your race.) | Yes, but you don’t pick them. |
| Monster Mastery (bonus to stats when fighting type of monster) | Yes (every 8 levels you can pick a quest to achieve this) | No |
| Max Character Level | 50 | 60 |
| Can characters get mounts to ride | Yes | Yes |
| Is there crafting in the game | Yes | Yes |
| Can any character become a crafter | Yes | Yes |
| Are crafted items good enough that players will want to use them? | Yes | Yes |
| Are there quest were a crafter must make an item? | Yes | Yes? |
| Is the process of crafting an item interactive? Or is it put parts in kit & press combine button? | Very Interactive. You will need to know when to use special crafting abilities and other skill to make the item. Sort of like “combat” with the item making station. | Put parts in kit & hit combine. |
General Gameplay
| Everquest 2 | World of Warcraft | |
| players per server | 1500+ | 1500+ |
| Will there be servers all over the world | Yes | Yes |
| Can Non-US players play on a US server at release | Yes | Yes |
| Max group size | 6 | 5 |
| Quest system with quest logs, nice rewards, and full of unique lore (not random quest generators) | Yes | Yes |
| Can we do quest in a group together at the same time without doing it over for each group member? | Yes | Yes |
| Can we find rare quests on monsters or hidden in a dungeon, like old maps, or books? | Yes | Yes |
| Can we give members of our group a quest that we have but they don’t. If they quality for them. | No | Yes |
| In the item description does it have who was the 1st player on that server to “discover” the item? | Yes | No |
| Can players of the “Evil” race talk with players of the “Good” race? | Yes | No, it will come up as jumbled text |
| Can players of the “Evil” towns group with players of the “good” towns. | Yes | No. |
| Player Collision / Monster Collision | Yes (players will collide and push each other to the side) | No (players can walk/stand inside other players and monsters) |
| PvP in specific PvP battle grounds | No PvP at this time | Yes |
| PvP “points system” | No PvP tat this time | Yes |
| Max number of character a person can have. | 4 ( per account, NOT per server) | 8 ( per account, NOT per server) |
| Death Penalty | Leave no corpse, only a “life shard”. If you don’t have your life shard your stats will be lower until you retrieve it, or 3 real days have passed. Small XP debt & your items take a durability hit (can be repaired) | Invis Ghost run back to corpse. 10% item damage, no other penalty if you find your corpse or get a rez, 25% penalty for spirit healer rez. |
| Can you loose a level from death | No | No |
| Can players “bind” to a location | No | Yes (Can bind to inns) |
| Is there an in game Automatic auction system (sort of like E-bay) | Yes | Yes |
| Does your character need to be on-line while selling in the auction | Yes | No |
| Player Housing | Yes | No “will be added later” |
| Weather Effects (storms, rain, snow) | Yes? They say it is in game but I have yet to see it. | No “will be added later” |
| XP for exploring and finding new areas and special land marks? | Yes | Yes |
| Is there a shared bank slot so you can give your other characters items without a 2nd person holding it for you | Yes | No (but you can email items to your own characters if they of the same faction - horde/alliance). |
| Do some spells use reagents to cast them, that the player must buy or find? | Yes | Yes |
| Do the NPC’s talk to you with text or real voice. | All voice with text | YES, though not the full quest text. NPC’s do speak to you in audio. |
| Is there a /stuck or /kill command to kill yourself if you get stuck in the terrain or under the world. | Yes | Yes |
Player Guilds and raids
| Everquest 2 | World of Warcraft | |
| In game support for player guilds | Yes | yes |
| Specific area for guild raids | Yes | Yes |
| Instance raid areas | Yes | Yes |
| Max raid sizes (anti-zerg) | Yes (12-24) max size | No |
| Average number of items a raid boss will drop. (uber loots) | 3-6 | 2-3 |
| Raid zone re-enter timers (Anti-farm) | Yes | Yes |
| Guild “prestige” system, rewards for guilds who complete raid type quests for their home faction. | Yes | No |
| Guild Halls | Yes (one part of the “prestige” system) | No “maybe later” |
| Raid length range | 2-4 hrs | 1-8 hrs |
| Will guilds be fighting over who gets to raid Zone-XYZ or uber boss XYZ? | No (instancing takes care of this) | No (instancing takes care of this) |
| Do guilds get free web space with their own message boards and in- game stats. (ie member who killed the most mobs, hit the hardest, dies the most, dies the least, ect….) | Yes www.eq2players.com | No |
Combat
| Everquest 2 | World of Warcraft | |
| Can we Solo at any level with any class for XP? | Yes | Yes |
| Can players kite monsters like they did in EQ 1, for good XP? | No | No |
| On average do players find solo or group XP a better way to get XP? | Group | Up to level ~20, solo.. after that, the xp is very good in groups in instances and solo. |
| Will monsters drop good loot? | Yes | Yes |
| Will monsters drop items used in crafting? | Yes | Yes |
| Does armor and weapons need repaired from use in combat? | No *see Death Penalty under general game play | Yes |
| Can your sword brake and become useless while in a fight? (until fixed) | No | Yes |
| Can your sword brake completely and become un-repairable? | No | No |
| Do items have level limits? | Yes | Yes |
| Can other players kill steal? | No, locked combat | No, locked combat |
| Are there some monsters that players must fight as a “linked” group (with group AI)? They can’t be pulled, and must be fought as group vs group battle. | Yes (many like this in dungeons) | No, you can single pull kill, pull kill, all day if you want. |
| Can groups perform “Heroic Opportunities”? (Sort of like a group attack if the group does the right moves in the right order.) | Yes | No |
| Is there a class that is the only viable “puller” ie the EQ1 monk? | No | No |
| Is ranged combat (bows, ect.) a viable method of doing damage for some classes? Ranger, Hunter | Yes | Yes |
| Are zones instanced when they get too full? (players get to pick what instance they want to enter if this ever happens) | Yes | No |
Original version found here.
posted by bruce · at 8:37 am · filed under MMO Games
I bought WoW today and found out you HAD to pay upfront to play. Which means you have either had to enter your credit card details FIRST before receiving your Guest pass or wait for another week to play via Subs card system. What a real pisser to wait so long for a game and betold you get a free months play if you pay upfront. Okay I know they won’t charge your credit until AFTER a months play but where or who is holding your credit card details for a month.
After the forums the WoW servers are so laggy and the waiting times could be up to 1 hrs in time.